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“The Civil War supplies us with a nearly unlimited amount of possible content for our game.
#WAR OF RIGHTS GAME FULL VERSION#
How is the full version planned to differ from the Early Access version? We hope you will be part of that journey with us.” It is entirely possible that we someday realize our vision has been fulfilled and we therefore have a set release target - but until then we will keep on expanding the scope of the game (and thus the time in Early Access). There is no end goal for us and thus no set target for how long we plan for the game to be in Early Access. We are dedicated to bringing as many details and features into this game as possible as long as we have the support to do so.
#WAR OF RIGHTS GAME UPDATE#
“With more than 8 years in development (and having had crowdfunding backers & early access customers help us test the game and develop its mechanics in the some 170 alpha updates released over the past few years) we have chosen a methodical update release schedule. The Launch on Early Access will allow for a much greater audience to help us test the game and expand its features before the official release of the game.”Īpproximately how long will this game be in Early Access? Players can feel the whiz of deadly shot and shell fly by their bodies, or hit their comrades or themselves as they scream in a bloody hail from their wounds.“War of Rights is an entirely crowdfunded game which has been tested by our crowdfunding backers in both its technical alpha and alpha for the better part of two years. The orders will move down the chain of command, to the Colonels, Majors, down to the Captains in charge of the individual regiments, all of whom have the option to follow the orders of their trusted commander, or rebel against his wishes and fight as you see fit.Įach map contains a period reconstruction of the buildings, farms, forests, roads, and rocks as they were in 1862 so players can fight through the streets of Harper’s Ferry, in the wooded heights of Fox’s Gap at South Mountain, or in the cornfields and Bloody Lanes of Antietam. Send out new orders to the regiments to move forward, or fall back – all in real time. As a General, you will operate in your headquarters equipped with a map of the battlefield and constantly receiving reports of friendly and enemy positions. Uniforms and bodily features will all be customizable for other players to see as you march and fight in the lines of battle according to the tactics of the period. Additionally, players will also be able to choose from a list of regiments that fought in each battle as well as what rank to fight as, whether they want to slog it out as a lowly private, or if you want to orchestrate the carnage and mayhem as a major general. Players in the game will be able to play on multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers where the Siege of Harper’s Ferry took place, to the ridgelines of South Mountain, and to the meandering waters of Antietam Creek at the Battle of Antietam. We consider it more of an ever evolving artistic piece rather than a final product with a targeted release deadline with set features. The project is entirely crowdfunded and has been developed on for the past 6 years. – More than a game: War of Rights is a vision that keeps expanding its scale. – Powerful game engine: Powered by CRYENGINE V, War of Rights is capable of providing visuals unmatched by any other Civil War game. – Community focus: A strong company (player organized clans) focus with a dedicated company tool and forum sections devoted to in-game event creation. – Player classes: Private, NCO, Flag Bearer & Officer playable from every regiment featured and covering all ranks from Private to Colonel. – Recreated battlefields: More than 30 historically accurate skirmish areas of the Battle of Antietam & Siege of Harpers Ferry to play on as well as three drill camps to perfect your formation forming abilities or simply exchange battle stories at the campfire. – Immersive communication: In-game 3D voice system. – Regimental pride: More than 70 researched and recreated regiments all supporting uniforms for all ranks (Private to Colonel) and player classes.
#WAR OF RIGHTS GAME MANUAL#
– Historical accuracy: Period correct uniforms, weapons, manual of arms animations, battlefields, objectives & drill camps.
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– Tailored for line formation teamplay: Custom formation buff mechanic system rewards sticking together by lessening the suppression effects, the morale cost for the team when dying and the flag bearer respawn rate. – Massive battles: Take part in engagements consisting of 150 players.
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Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of CRYENGINE. War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862.